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Godot UI Integration
zimo-xiao-zheng/godot-ui-integration
A Codex skill for building Godot UI from approved designs with editor-visible scenes and runtime visual-parity checks.
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Install the skills
npx skills add zimo-xiao-zheng/godot-ui-integrationInstalls into Claude Code, Codex, Cursor, OpenCode and the other agents it finds on your machine.
git clone --depth 1 https://github.com/zimo-xiao-zheng/godot-ui-integration.git /tmp/godot-ui-integration
cp -r /tmp/godot-ui-integration ~/.claude/skills/godot-ui-integrationClaude Code reads ~/.claude/skills/ (or .claude/skills/ in a project). Other agents read the same SKILL.md format from their own skills folder.
Inside this repo
1 skill
Documentation
README
Godot UI Integration Skill
A Codex skill for turning approved UI designs and visual references into editor-visible Godot scenes, connected runtime behavior, and reviewable visual evidence.
It is designed for the part that usually gets lost between a mockup and a working game UI:
- preserving an approved composition instead of approximating it with generic panels;
- keeping formal screens visible and editable as
.tscnscenes; - separating static art from dynamic text and state;
- connecting navigation, data, focus, and persistent selection;
- validating runtime output against the reference rather than accepting a plausible screenshot.
Included
SKILL.md— routing, implementation invariants, workflow, and completion gatereferences/strict-reference-parity.md— the stricter contract for pixel-close workscripts/alpha_audit.py— transparency and visible-bounds inspectionscripts/contact_sheet.py— deterministic candidate contact sheetsscripts/reference_parity_audit.py— side-by-side, overlay, and difference comparisonscripts/stretch_audit.py— static audit for distorted Godot texture controlsscripts/white_bg_to_alpha.py— edge-connected white-background removal
Install
Copy this repository into the Codex skills directory:
~/.codex/skills/godot-ui-integration/
Install the helper dependency when using the image audit scripts:
python -m pip install -r requirements.txt
Then invoke it explicitly or let Codex select it for an end-to-end Godot UI integration request:
Use $godot-ui-integration to implement this approved UI in Godot and verify runtime visual parity.
Scope
This skill does not replace ordinary Godot documentation or a general-purpose UI tutorial. It provides the workflow and verification rules needed when visual intent, editor scene structure, gameplay binding, and runtime parity must survive the same implementation.
License
MIT