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Code2AE_skill

Oxoxxidane/Code2AE_skill

Rebuild code-based animations as editable After Effects projects with native AE tools and ArbiFX. Portable agent skill with bilingual documentation.

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Get started

Install the skills

npx skills add Oxoxxidane/Code2AE_skill

Installs into Claude Code, Codex, Cursor, OpenCode and the other agents it finds on your machine.

Inside this repo

1 skill

Documentation

README

View on GitHub ↗

Code2AE Skill

English · 中文

English

Code2AE is an agent skill for rebuilding HTML, Remotion, Hyperframe, and other code-based animation projects as editable After Effects projects. It guides the agent through source inspection, observation of the original output, reconstruction, and verification inside AE.

Installation

Download or clone this repository, then name the folder code2ae:

git clone https://github.com/Oxoxxidane/Code2AE_skill.git code2ae

Place that complete folder in your agent's user skill directory, such as ~/.codex/skills/code2ae/ for Codex or ~/.claude/skills/code2ae/ for Claude Code.

Requirements and usage

Complete these steps before using the skill:

  1. Visit www.arbifx.com, download the ArbiFX plugin, and follow its installation instructions to install it in After Effects.
  2. Register an account at www.arbifx.com and sign in.
  3. Open your account dashboard on the website and create an API Key.
  4. In AE, open the Start window for your ArbiFX effect instance, then click the API button in the upper-right corner.
  5. Enter the API Key you just created, verify it, and save the configuration.

Use this skill only after the API Key has been successfully verified and the configuration has been saved.

Before using this skill in your agent, open AE and apply the ArbiFX/AFX effect to any layer at least once.

Ask your agent to use code2ae and provide the source project, for example:

Use code2ae to rebuild this Remotion project as an editable After Effects project, faithfully reproduce its visuals and motion, and verify the result in AE.

中文

Code2AE 是一个指导 AI Agent 将 HTML、Remotion、Hyperframe 及其他代码动画工程重建为可编辑 After Effects 工程的 Skill。它要求先理解源代码并观察实际输出,再重建画面、运动与工程结构,最后在真实 AE 中检查和修正。

安装

下载或克隆本仓库后,将文件夹命名为 code2ae:

git clone https://github.com/Oxoxxidane/Code2AE_skill.git code2ae

把整个文件夹放入所用 Agent 的用户技能目录,例如:

Agent 用户技能目录
Codex ~/.codex/skills/code2ae/
Claude Code ~/.claude/skills/code2ae/

使用前提与开始方式

请先完成以下设置:

  1. 前往 www.arbifx.com 下载 ArbiFX 插件,并按安装说明安装到 After Effects。
  2. 在 www.arbifx.com 注册并登录账号。
  3. 进入网站的用户后台,创建一个 API Key。
  4. 打开 AE 中 ArbiFX 插件实例的 Start 窗口,点击窗口右上角的 API 按钮。
  5. 填入刚创建的 API Key,进行验证并保存配置。

确认 API Key 验证成功且配置已保存后,才可以使用本 Skill。

在 Agent 中使用本 Skill 前,请先打开 AE,并在任意图层上应用一次 ArbiFX/AFX 效果。

在 Agent 中点名 code2ae 并提供源工程,例如:

使用 code2ae,将这个 Remotion 工程重建为可编辑的 AE 工程,忠实还原画面和动画,并完成实际 AE 检查。